Narrative Design Samples
Note: Several of these samples are from previously published works. These samples include various forms of character sheets, point trackers, and outlines.
Narrative Design Sample 01 - Script + Branching Choices
Sample from a previous narrative design assessment. Written in Excel featuring various choices for a choice-based mobile game which includes 'premium' paid choices for players.
Narrative Design
Sample 02 - Character Detail Document
The character detail sheet from Sweet as Magic with the main cast and supporting characters. Includes detailed character bios to aid with storyline crafting and utilized in promotional graphics.
Narrative Design Sample 03 - Affection Point Tracker
The 'affection' point tracker for Every Day's Different. Created to keep track of each character route's affection levels to unlock said character route based on set level of points achieved.
Narrative Design
Sample 04 - Demo Outline
Sample from a portion of the original "Honey Trap" (a game demo written for a 2019 game jam) outline. The current game project is on hiatus but undergoing revision.